Mega Man 6

1993 saw the release of Mega Man X. A new series where it’s set many years after the classic Mega Man series. It was considered a breath of fresh air and a proper evolution of the Mega Man series. So why we got one more Mega Man game on the NES? Well, maybe they wanted a swansong for the aging NES.

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Mega Man Vs. The World…yeah, that sums it up.

With that said, Mega Man 6, known in Japan as Rockman 6 Shijō Saidai no Tatakai!! (ロックマン6 史上最大の戦い!! Rokkuman Shikkusu Shijō Saidai no Tatakai!!, “Rockman 6: The Greatest Battle Ever!!”), developed and published by Capcom, it was published by Nintendo for the US. It was released in 1993 in Japan, 1994 in the US and…oh, yeah, because the NES was already dead and was a waste of space to begin with, this was the only game in the NES Mega Man series that wasn’t released in Europe.

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World Map

The first annual “Robot Masters Tournament” is being held. This tournament will test the overall capabilities of the robots and to see who is the best engineer (I put my money on Dell Conagher). Mr. X, the man who hosts it, has taken the finalists and program them into robot masters to take over the world. So it’s up to Mega Man to once again save the day.

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Well, in Mega Man 6, the theme is ‘around the world’ as the Blue Bomber goes to different countries and defeat each Robot Master from their respective countries. We go to Japan, China, England, Canada and much more, this means that the level designs are based on each said countries and it ends up being a memorable game because of this and makes the game all the more refreshing, it definitely gets rid of the bitter taste that was Mega Man 5. Kudos to Capcom!

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Mega Man: I’m really battling this thing, aren’t I?

Mega Man once again plays the same and little new was offered. Remember Rush, that robot dog that helped you in the game? Well, he still does, but everything did with Rush has been scrapped in favor of fusions called Rush Adapters where you can fuse with Rush to turn into two different forms. You have Jet Mega Man, where you can fly or hover for a short period of time but you can’t charge shot. And Power Mega Man, where you can punch things, including blocks. These Rush adapters are fantastic, I love them both and are very helpful, especially if you want to go to alternative routes, sure you can’t slide with it but they’re fun to use nonetheless. Other than that, it’s near enough the easiest Mega Man game out there…for me because I’ve played all 6 Mega Man games for about 3 straight days now…I am now taking a break.

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Upside-down water? Inception…BWAAA?

Once again we have 8 more Robot Masters, Blizzard Man, Centaur Man, Flame Man, Knight Man, Plant Man, Tomahawk Man, Wind Man, and Yamato Man, all with some great designs. And funny enough, these weren’t made by the developers. You see, since Mega Man 2, Capcom held competitions where children could help design Robot Masters that could be used in the game, however, these competitions were only held in Japan. Mega Man 6 was the first game in which American children were allowed to send in ideas thanks to Nintendo Power. 6 of the Robot Masters chosen for this game were made by Japanese kids whilst only 2 were made by American kids. As for Europe, again, the NES was dead.

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Blizzard Man’s Blizzard Attack is not very useful, you just throw some snowflakes and it’s pretty weak but useful against Plant Man. Centaur Man’s Centaur Flash is a flash of light that can kill some enemies…it’s OK. Flame Man’s Flame Blast is very good to deal with enemies as it shoots a barrier. Knight Man’s Knight Crush, Tomahawk Man’s Silver Tomahawk and Yamato Man’s Yamato Spear are similar in that they are very strong weapons and are really good for shooting through shields. Plant Man’s Plant Barrier is a shield and isn’t really that useful apart from Tomahawk Man. And finally, Wind Man’s Wind Storm is utterly useless; you can send in some mini-tornados but I barely used it, not even for Robot Masters.

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Don’t you dare play Mega Man X!

So we have the graphics and they’re fantastic and end the NES series on a high note, the level design is great and the music is awesome and some even reflect the countries Mega Man is in, it’s much better than Mega Man 5 and I can appreciate that.

And so, Mega Man leaves the NES on a high note.

Overall, despite the series being redundant at this point, I’m glad that this Mega Man game ended the NES series on a high note with some great weapons, nice levels, a story with a satisfying ending and, this is one of my favourites, though Mega Man 2 & 3 are my favourites, this is my third favourite so far. I enjoyed the series so far and I have four more games to play, it ain’t over yet.

You can get it on the Famicom/NES, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Mobile Phones and Virtual Console for 3DS and Wii U.



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