Halloween Review: I Tried…Castlevania II: Simon’s Quest & Metroid

So I made a ‘I’m not continuing Enter the Matrix as a way of playing games but are so bad it’s not worth continuing. I was going to do the same for good games, but it wouldn’t sound very nice when you think about it, so instead for good games I’ll change it to I Tried, where I try out good games and give reasons why I won’t continue or if I’ll continue it another day and move on to the next game if it has a series.

Castlevania II: Simon’s Quest


Oh Konami…WHAT HAPPENED? You used to be a fantastic games company, now you’re a horrible grotesque being that should die! It’s funny that the company cares more about the needs of the gamblers, thinking they’ll survive on that and whilst the gaming industry isn’t doing so well in Japan, it’s doing VERY well outside, but Japan in terms of gaming has always just been about themselves, why sell games around the globe and makes stupid tons of money when you can make erotic pachinko machines…just in your country and maybe you’ll get profit because boobs.

What’s worse I’m trying out a game from the Castlevania series that almost changed too much…no, not the newer games, that’s for another day, I mean the sequel known as Castlevania II: Simon’s Quest (Dracula II: Noroi no Fūin), developed and published by Konami and was released in 1987 for the Famicom Disk System before getting a western NES release in 1988.

Set years after the first game, the vampire hunter Simon Belmont, is journeying around to undo a curse placed on him by Dracula. But since Dracula’s body has been split into five parts after his defeat, Simon must find his limbs and bring them to the ruins of his castle, bring him back to life and defeat him again…so in order to lift the curse, Simon pretty much has to resurrect Dracula, just to kill him again?


Now in the first game it’s a straightforward game, slaying monsters with his whip and going through one castle…guess what? IT’S AN RPG NOW! WHAT? So you go around towns to get items by using hearts you get from enemies, you go to forests and kill enemies, some might give you hearts, these hearts are currency for the game, collecting enough will enable you to buy items you need. When battling monsters in the forest, out of random the game turns into night…slowly, and the monsters get tougher but can give you hearts. Your main mission is to go to a number of mansions and collect Dracula’s limbs.

So why am I not continuing it? IT’S AN RPG…I mean it’s fine but when you change too much from the first game that was already beloved, you’re kind of alienating your audience. But this game did come from Japan, where RPGs were kings; this was released at a time where RPG wasn’t such a popular genre at the time. And I would have no problem with it…HAD IT NOT BEEN FOR THE GAME BEING CRYPTIC. People will give you cryptic clues that either make no sense, are false or may help you but you don’t know when they will help you. Even trying to get items is secretive, for example, you want to get an item from a building, but no one is in there, what do you do? Destroy the floor with holy water. How are you supposed to know that? The game expects you to understand everything it has to offer, no wonder Nintendo Power was a successful magazine with its tips and tricks for the toughest of games.


Other than that the graphics are great for the time with dark and gloomy gothic horror styles. The music KICKS ASS, probably the best part of the game and the gameplay is very similar to the first game.

So far, the game isn’t too bad but it’s a game full of secrets and for even the youngest or oldest of gamers will end up being completely clueless, it’s literally a game where you need a guide to help you if you’re dedicated enough.

You can get it on the Family Computer Disk System, Nintendo Entertainment System, Microsoft Windows and Virtual Console.

Since this is a trying review and not a proper one, it won’t get a rating.


Samus Aran, you utter legend, you’re such a badass, Nintendo will take up years and years to craft utter gold…sure they screwed up with Other M…oh wait, it doesn’t exist…or Federation Force for now. While you may not have a lot of games under your robot suit (Kid Icarus only has three), you’re a special series that deserve the best games out there and when the next game comes out, it will be perfect. So I’m going to try out the first Metroid game, developed by Nintendo and Intelligent Systems and published by Nintendo and was released in 1986 for the Famicom Disk System before getting a NES release in 1987.

In the planet Zebes, Samus Aran is assigned to collect the parasitic Metroid organisms that were taken by Space Pirates, who want to multiply Metroids by exposing them to certain beta rays and use the Metroids as biological weapons to destroy Samus and anyone else who don’t like them.


So from what I’ve played, you go around shooting aliens, collecting power-ups whilst exploring the game for what it has to offer. The game pushes you to explore to such a high degree, you have to figure out where to go and remap where you’ve just been, I played a little bit with a guide just to get a feel of the game…and it can get a bit difficult, some enemies bounce around and go all over the place.

But the one part of the game that shocked everyone was the fact that Samus was a woman. SHOCK! HORROR! WHY WERE PEOPLE SURPRISED? I guess because a lot of games at the time featured male characters and people were surprised that the character was a woman. But looking back…this is really embarrassing, we shouldn’t have been shocked, but think about it, had kids known that Samus was a woman from the start, they probably wouldn’t have played it, from what I assume, there were a lot of playable female characters in Japanese games even before Metroid.


So the graphics may be dated, but it does give the game a dark and spooky feel to it, in a sci-fi way, it looks grotesque and mechanical at times, inspired by H. R. Geiger and his designs in Alien, I guess you could say Samus was inspired by Ridley. The music is so awesome and a bit creepy, when you get your next power-up; it gives you a very lonely feel.

So far, I really like it, but I may play Zero Mission, the remake of Metroid, I may not continue it because it’s the equivalent of getting lost in a car trip using a map…YOU DREW.

You can get it on the Family Computer Disk System, Nintendo Entertainment System, Game Boy Advance and Virtual Console (Wii, Nintendo 3DS, Wii U)


2 thoughts on “Halloween Review: I Tried…Castlevania II: Simon’s Quest & Metroid

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